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One of my all time favorite gaming experiences was playing MechWarrior 2 and feeling the dread and fear the first time I faced off against the definitive Clan heavy omnimech. The graphics were simple untextured primitives, but the profile was unmistakable.



I have modeled this mech a couple times now, and this is certainly my most aggressive attempt. Meant to be mostly faithful to the best reference I could find, half the fun is painting it and repainting it in garish colors.



Modeled in Maya, maps from Turtle, and rendered in Marmoset v1.

















All images property of Michael Long 1999-2015 and all rights apply. All usage requires permission.